Celina Knop

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Posts posted by Celina Knop


  1. Jeah dont worry, I was just like you, it took me 2 weeks to finally overcome myself and x up, half a year until i finally said something on ts...

    But look at me now I'm a proud FC & LC for WTM ;D and it gave me a lot more confidence in game and also in real life;D so dont he shy, and if you feel like it, WTM is a really good community and we have a lot of fun, feel free to join us :D

    • Like 1

  2. CONGRATIOLATIONS!! He looks verry healthy and happy ;D @Juan Carlos Minjita

    I hope both you and your wife are happy and healthy ;D

    Also raising him shouldn't be hard for you, you already collected a lot of experience training line pilots and t badges ;P just treat him like a fresh newbro and everything will be fine ;P

    Soooo I think until we get a name we shoud call him Juan Carlos Mini-Jita


  3. Just Get c Types + a decent abyssal lse :P I have been running that since the introduction of leshaks to the game and its working fine.

    Or before you upgrade to a types get a good abysmal lse fives you way more tank than a types for cheaper


  4. 8 hours ago, Shoryx said:

    This was fun, when are we doing it again?

    Carlos is sadly no more a wtm commander, he left us :/ but you might be able to convince the current fc's to do it, or even write carols a mail and beg him to come back to wtm :D

    there is also the option of becoming a FC yourself, and running the fleet on your own :F


    1. Time & Date: 4-6-2019, after downtime (1100 eve)
    2. Comms: Mumble
    3. Doctrine: Shield
    4. Accepted Ships: 3 Basilisks (see below for fit), 3 HACs (for instance Eagle) or T3 cruisers (Tengu), a bunch of WTM Shield battleships (for instance Vindicator)
    5. Dockup: T.b.d. We'll be flying whatever invasion is closest to Amarr.
    6. Content: A few hours of shooting stuff while waiting for the next incursion to spawn.
    7. Goals: Make ISK. Not be bored. Find the most efficient way to run these things
    8. Special Instructions: Also need a Noctis. Preferably a command core member.
    [Basilisk, Basilisk Triglav]
    
    Damage Control II
    Sentient Signal Amplifier
    
    Large Shield Extender II
    Pith B-Type Explosive Deflection Field
    Adaptive Invulnerability Field II
    Pithum C-Type EM Ward Amplifier
    10MN Afterburner II
    
    Large 'Regard' Remote Capacitor Transmitter
    Large 'Regard' Remote Capacitor Transmitter
    Large Remote Shield Booster II
    Large Remote Shield Booster II
    Large Remote Shield Booster II
    Large Remote Shield Booster II
    
    Medium Ancillary Current Router II
    Medium Core Defense Field Extender II

     


    1. Time & Date: 3-6-2019, after downtime (1100 eve)
    2. Comms: Mumble
    3. Doctrine: Shield
    4. Accepted Ships: 4 Basilisks (see below for fit), 3 HACs (for instance Eagle) or T3 cruisers (Tengu), a bunch of WTM Shield battleships (for instance Vindicator)
    5. Dockup: T.b.d. We'll be flying whatever invasion is closest to Amarr.
    6. Content: A few hours of shooting stuff while waiting for the next incursion to spawn.
    7. Goals: Make ISK. Not be bored. Find the most efficient way to run these things
    8. Special Instructions: Also need a Noctis. Preferably a command core member.

     

    [Basilisk, Basilisk Triglav]

    Damage Control II
    Sentient Signal Amplifier

    Large Shield Extender II
    Pith B-Type Explosive Deflection Field
    Adaptive Invulnerability Field II
    Pithum C-Type EM Ward Amplifier
    10MN Afterburner II

    Large 'Regard' Remote Capacitor Transmitter
    Large 'Regard' Remote Capacitor Transmitter
    Large Remote Shield Booster II
    Large Remote Shield Booster II
    Large Remote Shield Booster II
    Large Remote Shield Booster II

    Medium Ancillary Current Router II
    Medium Core Defense Field Extender II


    1. Time & Date: right now
    2. Comms: mumble, Fleet 2 channel
    3. Doctrine: Shield: Basi, Vindi, (Osprey) whatever els you want to throw at the wall
    4. Accepted Ships: T2 WTM Vindi, slightly modified basi (ask us for fit), RLML anything with shield tank and good dps
    5. Dockup: Amarr
    6. Content: trying to figure stuff out, hopefully get into foothold system
    7. Goals:
    8. Special Instructions:

  5. [Praxis, *HÄÄÄÄ?! nur meta Waffen?!]
    Damage Control II
    Heat Sink II
    Heat Sink II
    Heat Sink II
    Heat Sink II
    Drone Damage Amplifier II
    Reactor Control Unit II
    
    500MN Quad LiF Restrained Microwarpdrive
    Adaptive Invulnerability Field II
    Adaptive Invulnerability Field II
    Large Shield Extender II
    Large Shield Extender II
    Large Cap Battery II
    Tracking Computer II
    
    Tachyon Modulated Energy Beam I
    Tachyon Modulated Energy Beam I
    Tachyon Modulated Energy Beam I
    Tachyon Modulated Energy Beam I
    Tachyon Modulated Energy Beam I
    Tachyon Modulated Energy Beam I
    
    Large Core Defense Field Extender I
    Large Core Defense Field Extender I
    Large Anti-EM Screen Reinforcer II
    
    
    
    Federation Navy Ogre x9
    
    Imperial Navy Standard L x6
    Imperial Navy Gamma L x6
    Imperial Navy Multifrequency L x6
    Optimal Range Script x1

    more dps tachyon version ;D ;D


  6. Hmm the only way I see this could work is if you would manually mute every one but the orange dots. Don't know it there is a shortcut like selecting all and kicking mute all but it might be a way for you :D ps I also sometimes like a quiet fleet lately and that's the way I do it


  7. 1 hour ago, NilesGrey said:

    Scruffy's fit doesn't actually meet requirements, it's only at ~9k Shields and only at ~95k ehp iirc.  I realize that 5k who doesn't matter that much, however I don't think it's reasonable to use one of the only people allow fly under requirements as a judge of ship survivability.  That seems to be like comparing the viability of a basilisk based on a pilot with Logistics level 2.

    can confim scruffy is  not using a  fit that meets our tank requirements, i think its because its fun for him to arop into his giant armor pool ;D its not like the leshak has no armor tank xD so dropping into armor with it is not actually bad xD


  8. I guess its time to drop the bomb than xD the leshak actually performes only slightly worse than a bling vindi in a nrf and outperformes it in Tpph& Tcrc (total damage dealt during site) tank whise as maximus pointed out it as tanky as a vindi & speed is a non issue since you have a 21km range + you actually are not slower than a vindi ;D just the inertia is big but once it gets going its like a rock rolling down a hill ;P  I jusct couldnt be botherd to actually present the numbers in a nice fasion since 90% of the command core is already against allowing it/ even accepting its small drawback ( has to shoot tags out of order) , so putting the 4h in to compile my numbers didnt seem to be worth it for me ;D if anyone wants to do it pm me, i got logs & stats comparing it to niki & Jdread in a vindi both shooting tags in order & shooting tags optimised ;D


  9. nightmare.thumb.JPG.81340787cdfa4d460c107b2bcd3e2480.JPG

    nightmare with multifrequency vs. paladin with scorch

    ___________________________________________

    conflag.thumb.JPG.f4db2be2021793e7229c87599fe00911.JPG

    nightmare with multifrequency vs. paladin wich conflag

     

     

    nightmare fit =

    Tachyon Beam Laser II
    Tachyon Beam Laser II
    Tachyon Beam Laser II
    Tachyon Beam Laser II
    Imperial Navy Large Remote Capacitor Transmitter
    Imperial Navy Large Remote Capacitor Transmitter
     
    Pithum A-Type Adaptive Invulnerability Field
    Pithum A-Type Adaptive Invulnerability Field
    Federation Navy Tracking Computer
    Federation Navy Tracking Computer
    Federation Navy Tracking Computer
    Federation Navy Sensor Booster
    Core X-Type 500MN Microwarpdrive
     
    True Sansha Capacitor Power Relay
    Imperial Navy Heat Sink
    Imperial Navy Heat Sink
    Imperial Navy Heat Sink
    Imperial Navy Heat Sink
    Syndicate Damage Control
     
    Large Anti-EM Screen Reinforcer I
    Large Energy Burst Aerator II
     
     
    Gleam L x1
    Imperial Navy Multifrequency L x1
    Imperial Navy Gamma L x1
    Imperial Navy Xray L x1
    Imperial Navy Ultraviolet L x1
    'Augmented' Acolyte x5
    'Augmented' Hammerhead x5
    Nanite Repair Paste x50
    Optimal Range Script x3
    Tracking Speed Script x3
    Scan Resolution Script x1

    ECCM Script x1

     

    Paladin fit:

    Auto Targeting System II
    Mega Pulse Laser II
    Mega Pulse Laser II
    Mega Pulse Laser II
    Mega Pulse Laser II
    Small Tractor Beam II
    Corpus X-Type Heavy Energy Nosferatu
    'Peace' Large Remote Armor Repairer
     
    Pithum A-Type Adaptive Invulnerability Field
    Pithum A-Type Adaptive Invulnerability Field
    Core X-Type 500MN Microwarpdrive
    Republic Fleet Target Painter
     
    Imperial Navy Heat Sink
    Imperial Navy Heat Sink
    Imperial Navy Heat Sink
    Imperial Navy Heat Sink
    Republic Fleet Tracking Enhancer
    Republic Fleet Tracking Enhancer
    Sentient Damage Control
     
    Large Energy Burst Aerator II
    Large Anti-EM Screen Reinforcer II
     
     
    Acolyte II x5
    Conflagration L x1
    Scorch L x1
    Light Armor Maintenance Bot II x5
    Nanite Repair Paste x50
    Light Hull Maintenance Bot II x5

     

     


  10. 1 hour ago, k'takeshra said:

    Out of curiosity why would you slot the Paladin into a DPS slot instead of a Sniper slot when it's hull is so oriented towards the latter? Especially if, as you said, you're sacrificing so much in not having a Vindi in the same slot as a DPS boat (which I would totally agree with, for a dps ship I'd always rather have the Vindi). I linked and explained the rationale behind my fit because when compared to the Nightmare's job the pulse Paladin fills the roll admirably and you're not actually sacrificing dps or utility to run it - actually increasing both.

    I think with the paladin it's a range issue