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Stream rules

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so the stream rules need to be investigated the delay hurts the stream if a streamer covers the information sufficiently that will give you more cover from ganks than just putting a 15 min delay on if me as a ganker saw a person in incursion I can see the system they are in I know they are in a system somewhere I will bounce around until I see them whereas if I don't know the system I have to find out what incursion area they are running before even trying that of which could mean spending hours bouncing around between incursions and then in turn meaning they will most likely miss their chance to gank us

 

these rules are outdated and a stream delay does not protect the community from ganks more than covering relevant information if anything it is less of a cover and will put us in more danger

this stream delay should be a choice if we have covered relevant information

 

if you do not cover the information then you are required to put a stream delay on

 

I have been advertising WTM via my stream to people who have been seriously interested in running incursions if WTM does not want this publicity to help us grow I am more than happy to move elsewhere and give them the publicity as I was before.

 

I am happy to put this case over teamspeak and can give examples over teamspeak 

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Sorry I'm confused. Are you saying as a streamer you believe there needs to be more rules like covering the system. Also this has been brought up time and time again. Covering the name of a system will do absolutely nothing. They can just join an incursion chat channel (WTM, TDF, NGA) and see what system you are in with or without a stream. At least the time delay helps with not being exact when we're warping from site to site and which site we're in.

I love streamers because it introduces people to what incursions look like and what to expect and is of course good advertising. Personally i don't think streaming effects ganks one way or another.

Are you saying if we don't have stricter rules you will leave and go stream somewhere else? You can apply those rules to yourself if you'd like. But I don't think many people stream anyway.

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What i am implying here is stream delay is useless if you cover the correct information that should be more than enough 

 

as a streamer is should be cover up the information or put the delay on

 

if a person is going to gank incursion runners they will find us whether they watch a stream to get the rough idea where we are or they hunt us down

 

also as you said its public knowledge where we are so why all this secrecy with streams its not like they can see other peoples ship fits only mine?

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also yes what im saying is if i cant stream here  i will have to join other communities to stream with due to not wanting to injure my stream quality for a rule that in all realism does nothing to keep incursion runners any safer 

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basically what im saying is as long as the streamer has covered our location and the fleet then it should be enough he shouldn't need the delay 

 

the delay directly effects stream quality due to not being able to communicate with the viewers

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What specifically should we be covering up then? What can be left to view? I dunno about you, if the whole screen is black boxes I'm not so interested

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Awards

all we should do is cover what is relevent 

 

System & Fleet info that is all you can close wtm chat when streaming this in turn means they dont know who you are flying with

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As others pointed out, finding our system isn't that hard, they can just look in our MotD. What we don't want gankers knowing is, the "when" of what we're doing, mostly so they can land their gank fleet on top of us as we're landing on the next gate, which is where we are vulnerable.
I'd be really interested of how you'd hide the timing of a warp to the next site, or completion of a site, or when we're taking a gate, or what site we're warping to next, without a stream delay...

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21 hours ago, Ikazis Muvila said:

No offense, but I don't see the need to change the rules to accommodate one person under threat of them leaving the community...

if you want to grow the community you need to advertise and by doing a few changes to making the stream more viable it does that especially for when I am in the top 2 streamers in numbers for eve online this would give good publicity

20 hours ago, Lord Sarevok said:

As others pointed out, finding our system isn't that hard, they can just look in our MotD. What we don't want gankers knowing is, the "when" of what we're doing, mostly so they can land their gank fleet on top of us as we're landing on the next gate, which is where we are vulnerable.
I'd be really interested of how you'd hide the timing of a warp to the next site, or completion of a site, or when we're taking a gate, or what site we're warping to next, without a stream delay...

and no its not that hard as you make it public also its not that hard to even know where we are without the stream, a stream delay does nothing to save a person from being ganked NOTHING AT ALL, I saw 4 shield ships get ganked yesterday and there was no stream there.

20 hours ago, Ikazis Muvila said:

I have an idea.

While we're doing sites, I'll stream....

A completely different game's menu.

nice 

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