Ordio Soul

New Alpha State Dec 5th

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Hi,

Quick question: will the incoming changes to alpha clone skills allow me to fly a meta 4 hype, or similar in an incursion fleet?

Thanks

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Well... my old hype has 70%+ on all resists, 1100 DPS  with meta 4 guns and large drones but only hits 96K EHP.

Will this be ok?  It seems to meet the requirements, though the EHP is a touch under.

Thanks

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Simplest way to answer is : show me your fit, and i'll tell you. :)

Hype tends to have a bit under 100k EHP, which is usually fine, but i dont want to flat out tell you that your fit is okay, until i havent seen it.

Edited by niki lasvegas

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Quote

 

[Rokh, PTR]
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Adaptive Invulnerability Field II
Pithum C-Type EM Ward Amplifier
500MN Quad LiF Restrained Microwarpdrive
Large Cap Battery II
Tracking Computer II
Adaptive Invulnerability Field II

Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I

Large Core Defense Field Extender I
Large Core Defense Field Extender I
Large Capacitor Control Circuit I

Hobgoblin II x5
Warrior II x5

ECCM Script x1
Caldari Navy Thorium Charge L x5555
Optimal Range Script x2
Tracking Speed Script x2
Caldari Navy Antimatter Charge L x6400
Targeting Range Script x1
Scan Resolution Script x1
Nanite Repair Paste x111

--------------------------------------------------------------------------------------

[Maelstrom, BooM StrooM]
Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Inertial Stabilizers II

Adaptive Invulnerability Field II
Tracking Computer II
Pithum C-Type EM Ward Amplifier
500MN Quad LiF Restrained Microwarpdrive
Large Shield Extender II
Adaptive Invulnerability Field II

1400mm 'Scout' Artillery I
1400mm 'Scout' Artillery I
1400mm 'Scout' Artillery I
1400mm 'Scout' Artillery I
1400mm 'Scout' Artillery I
1400mm 'Scout' Artillery I
1400mm 'Scout' Artillery I
1400mm 'Scout' Artillery I

Large Core Defense Field Extender I
Large Core Defense Field Extender I
Large Anti-Thermal Screen Reinforcer I

Warrior II x5
Hammerhead II x5
Acolyte II x5

Republic Fleet EMP L x6575
Optimal Range Script x2
Tracking Speed Script x2
Republic Fleet Titanium Sabot L x1423
Targeting Range Script x1
Scan Resolution Script x1
 

which of these ships would have a better chance of getting in a fleet?

or not at all

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Either of those are equally viable starter options. Really only depends whether we need shortrange DPS vs snipers. This can be very random, but as a general answer we frequently need more of the short-range, so Rokh.

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1 hour ago, placid2 said:

thank you,

any changes to the fit for various sites?

Not really for different sites, but for the rokh fit in general, you need to switch the Capacitor rig for a Thermal Rig (Large Anti- Thermal Screen Reinforcer) if your caldari battleship level is less than 4 (which is where most, if not all alpha clones are probably at.) There's also influence fitting, which happens sometimes, you can find a guide here: 

 

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In my opinion DDD doesnt really need that many light drones. If you are a Mach you are probably best with just heavy drones. 

Nightmares could carry around a set of lights and a set of meds (or just 3 heavies) . But i'd say they should always use at least meds, maybe with the exception of TPPH.

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The other thing I would say is this: We base all fits on all LVL5 skills when the enter our waitlist.  Our fits are deliberately more tanky in order to compensate for lack of skills.  This is also one of the reasons we run with more logi than strictly required in an optimal fleet.

Yes, you should absolutely get your skills up.  No, they are not required in order to fly with us.

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