Sign in to follow this  
Commrade Chaos

What is better for the fleet?

Recommended Posts

I've been flying with you guys for a few days now, and I have had a lot of fun doing so. The laid back atmosphere, the chill banter when bashing the tower, and the occasional contest made this part of the game really enjoyable for me... as well as the isk payouts.

I've started in a Malestrom, I upgraded to a Machariel, however I am constantly getting the feeling that I am doing it wrong. 

For some reason I am getting a gut feeling that it would help the fleet out a lot more if I were to switch to DPS and fly a Vindicator.

What do you guys think? Would more DPS help the fleet out? Or should I continue humping the Machariel to glory?

  • Like 1

Share this post


Link to post
Share on other sites
Awards

Welcome Commrade Chaos, I see you are enjoying yourself and I'm glad to hear that!

First thing I will ask you to learn the ways of M-tac if you haven't as it is the most important ship in TCRC. Once you got the hang of M-tac, then you may consider training vindi

Vindi is a DPS workhorse and its easier for you to cross-train from Mach. 

Share this post


Link to post
Share on other sites
Awards

2 hours ago, Eliz Marbly said:

....learn the ways of M-tac if you haven't as it is the most important ship in TCRC.....

Crying over here in my Nightmare

Share this post


Link to post
Share on other sites
Awards

@Commrade Chaos if you really enjoy flying with WTM, you might want to invest in at least three more ships if not five after your mach

Deadspace tanked Vindi with faction mag stabs and faction ddas. Carrying t2 orges (you are gonna leave some behind :) )

A logi of choice. I recommend the basi because they are the rate limiting ship in fleets. You run out of basi and you run out of fleet.

A hull tanked bowhead to transport everything in. Transverse bulkheads, the works

 

To be brutally honest about the mach, there are three levels of mach pilots: the high sp sandbagger, the overtanked can't hit anything and the non-replaceable mach pilot. The kind you really want to be is make your mach blingy enough to be slightly more than a glass cannon with a toon with enough SP to be an absolute specialist. You can be that pilot that continually steps up: does mtac, hits those armor shots, specializes in stealing kills in contests and being at the right place at the right time. If that play style appeals, go for it. You should branch out so you don't get bored.

If you get the vindi, basi and bowhead, you might want to invest in two more ships after that. A scimi and nightmare. I prefer a nightmare because they are better aggro magnets for AAA in TCRCs but to each their own.

Have fun out there.

  • Upvote 2

Share this post


Link to post
Share on other sites

Hello Commrade, 

The others have said it pretty well already, a little tip for those armour shots previously mentioned. VVR suggests splitting your gun in two stacks, that way as they cycle they are more likely to hit that tasty armour, as well as steal kills in contests. 

Share this post


Link to post
Share on other sites
Awards

Vindi is an excellent goal and uses the same battleship skills. You might consider waiting on training T2 projectile turrets until you have settled on diving into the Mach, otherwise that time is very well spent on T2 blasters for your Vindi which gets massive performance improvements with T2 ammo types.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this