Nazeth 1 Posted February 24, 2019 Last time, when i did some research to ArmaNI topic i found, that Pulse Nightmare and Autocannon Machariel turrets have advantage above 10km against Vindicator Blasters. As we know there is really hard to keep all targets under 10km, because we need perfect tactician VVV and positioning. Many times Vindicators need to shoots target above True Sansha Stasis Webifiers range, where efficiency of Null ammo drop under 50% (above 25km). I prepared some DPS pirate battleships and i compared them against webbed and non-webbed Sansha battleships and cruisers. There was no big difference between them instead of webbed and non-webbed targets at 0-10km.Drone DPS: Vindicator - 521 DPS Machariel - 345 DPS Nightmare - 216-286 DPSAll of them have Damage Control, 4x MFS/GS/HS and DDA in rest of low slots. In medium slots 500mn MWD, 2x AIF, 2x SW and rest of TC. In high slots the best T2 Blasters, Autocannons and Pulse Lasers. The best possible implants and the best possible DPS drones. Rigs are Burst Aerator T2 and EM Screen T1. Vindicator - 4xMFS, 2xDDA, 2xSWMachariel - 4xGS, 1xDDA, 2xSW, 1xTCNightamre - 4xHS, 1xDDA, 2xSW, 2xTC Target - Sansha BS - 520m, 115 m/s, 90 Target Angle. Target is non-webbed. Without webs DPS rising from 0 at 0km to maximum at 8km. With webs between 0 and 8 km DPS is always maximum. That means weebs only greatly increase DPS between 0-8km and allow us to longer shoot enemies at closer distance. Against non-webbed targets above 8km DPS is lower, but ship's positions do not change. Turrets DPS at 5km - non-webbed: Vindicator (Void) - ~1760 DPS Vindicator (Null) - ~1280 DPS Nightmare (Conflagration) - ~1220 DPS Machariel (Hail) - ~1200 DPS Nightmare (Scorch) - ~880 DPS Machariel (Barrage) - ~870 DPS Turrets DPS at 5km - webbed: Vindicator (Void) - ~1880 DPS Machariel (Hail) - ~1450 DPS Nightmare (Conflagration) - ~1440 DPS Vindicator (Null) - ~1340 DPS Machariel (Barrage) - ~1040 DPS Nightmare (Scorch) - ~1030 DPS Turrets DPS at 10km: Vindicator (Void) - ~1410 DPS Nightmare (Conflagration) - ~1380 DPS Machariel (Hail) - ~1340 DPS Vindicator (Null) - ~1320 DPS Nightmare (Scorch) - ~1000 DPS Machariel (Barrage) - ~1000 DPS Turrets DPS at 15km: Nightmare (Conflagration) - ~1410 DPS Vindicator (Null) - ~1320 DPS Machariel (Hail) - ~1280 DPS Nightmare (Scorch) - ~1000 DPS Machariel (Barrage) - ~1000 DPS Vindicator (Void) - ~400 DPS Turrets DPS at 20km: Nightmare (Conflagration) - ~1410 DPS Machariel (Hail) - ~1170 DPS Vindicator (Null) - ~1120 DPS Nightmare (Scorch) - ~1020 DPS Machariel (Barrage) - ~1000 DPS Vindicator (Void) - ~100 DPS Turrets DPS at 25km: Nightmare (Conflagration) - ~1380 DPS Nightmare (Scorch) - ~1020 DPS Machariel (Hail) - ~1000 DPS Machariel (Barrage) - ~960 DPS Vindicator (Null) - ~820 DPS Vindicator (Void) - ~20 DPS Turrets DPS at 30km: Nightmare (Conflagration) - ~1180 DPS Nightmare (Scorch) - ~1020 DPS Machariel (Barrage) - ~920 DPS Machariel (Hail) - ~820 DPS Vindicator (Null) - ~540 DPS Vindicator (Void) - ~0 DPS Turrets DPS at 40km: Nightmare (Scorch) - ~1020 DPS Machariel (Barrage) - ~800 DPS Nightmare (Conflagration) - ~660 DPS Machariel (Hail) - ~540 DPS Vindicator (Null) - ~180 DPS Vindicator (Void) - ~0 DPS As you see Nightmare turrets are better against targets above 10km. Against targets above 20km even with the worst drones Nightmare Total DPS will be better than others. Machariel have advantage only between 10-20km with drones, but his speed can be useful to keep optimal distance between targets. Still Vindicator will be the best at range 0-10km and tower bash. Share this post Link to post Share on other sites
Toh Kay Manifess 69 Posted February 24, 2019 (edited) Vindis will almost always be shooting things within 10km if they are piloting right. Nightmares and Machariels excel an sniping. They are all in their appropriate roles for HQs. Also if you take into effect optimal fits then vindis will do far more damage than either of them. Edited February 24, 2019 by Toh Kay Manifess Share this post Link to post Share on other sites
Nazeth 1 Posted February 24, 2019 10 minutes ago, Toh Kay Manifess said: Vindis will almost always be shooting things within 10km if they are piloting right. Nightmares and Machariels excel an sniping. They are all in their appropriate roles for HQs. Also if you take into effect optimal fits then vindis will do far more damage than either of them. I used the best possible modules and implants to compare ships. Yep. Still it's a perfect situation, when our targets are under 10km. On that incursion i'm doing experiment and i'm orbiting VVV at 500m all the time, because it should be very experienced Vindicator pilot. From VVV point of view it's look bad: during movement from gate to gate most of targets are at 20-60km. Situations, when sansha battleships are closer than 10km - 1-2, maybe 3. during moving from wave to wave is better. There are many situations, when i'm under 10 or 15km. Still many VVVs have problem with positioning and i'm mostly shooting to targets at 15-25km or even above 30km, if they run away. At TCRC most of targets during rush are at 20-30km, but that haven't sens, when Vindi can do 2nd the biggest DPS on the tower. I'm observing Vindi pilots and i see that many of them using Void ammo above 15, or even 20km, where they are doing very low DPS. Probably this is laziness or they don't want to change ammo so often, but shooting many targets with 0-400 Turret DPS it's a huge loss of fleet DPS. Pulse Nightmare can be interesting option instead of Tachyon Nightmare, because: Pulses doing more DPS than Tachyons up to Scorch optimal (60km) against non-webbed cruisers and frigates. Pulses doing 200 DPS more against all targets up to 30km (effective Conflagration range) Pulse Nightmare have 2 Stasis Webifiers, who can help at close range. Pulse Nightmare can eliminate DPS and Sniper targets from VVV position. Pulses can be fitted in 2x X-type Nosferatu to be capacitor self efficient. Against battleships they are doing from 200 to 0 DPS less at 30-60km distance. Closer to 60km difference between Tachyons and Pulses is lower. Pulse Nightmare max effective range is 70km. Above that Scorches doing less than 50% DPS Share this post Link to post Share on other sites