Lord Sarevok

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Posts posted by Lord Sarevok


  1. 4 minutes ago, Imelda Virpio said:

    Hammerheads get destroyed a *lot* more than Ogres do, no idea why. I used to put Hammers in my Claymore, and I usually didn't get all five back from a  TCRC bash. I don't think anybody is going to kick you off the waitlist for bringing them, but it's not profitable

    Same. Back when on-grid boosters got pay-outs, I started out with Hammerheads in my claymore too. I'd lose about 1 per TCRC...


  2. When I'm FC and open up multiboxing, another main reason for preferring several people bringing 1 extra alt instead of 1 person piling in, is that one of the goals is to help everyone make ISK, not the first person that manges to X-up with all his alts. If that won't fill, I might open up further.

    1 hour ago, Highfield said:

    I do have one more thing that is connected to this, how would I go about not leaving the fleet as the person but as the character that I am using?

    I assume you mean switching one active character for another? Just ask the FC in comms or FC chat and sort it out on the spot, I'd say. (Unless I understand your question wrong.)


  3. 9 hours ago, Zane Chakaid said:

    First, I think the easiest way to organize this is to have a paid and unpaid wing.  Have people on the waitlist first join the unpaid wing, and then have them move into the paid wing as spots open up.

    This would probably lead to a bunch of people going "fuck no, if I'm not getting paid, I'm not doing anything". This would somehow require a WL tag for people willing to do it. This would then introduce the question if these people get the next available open spot, or if that spot goes to the person that's been on the WL for 2 hours.

    9 hours ago, Zane Chakaid said:

    It would make FC's job easier,

    Except for the problem where you'd effectively need to run a second waitlist on a notepad somewhere (or hugely modify the current waitlist), to see who got in fleet at what time, because in the fleet itself, people get sorted by name in the squad, not by join time...

    The only way I could see this work somewhat effectively is command core and maybe a few highly trusted line members bringing alts in an over-grid squad or something. Everything else will probably either become a mess and/or piss too many people off. :(

     

    Edit: Oi! where'd my awards go? *goes request them back*


  4. Sounds like fun, but with my irregular work schedule, it would be nearly impossible for me to show up regularly. :(

    (and I usually want to be in fleet when I'm hanging out online :D )


  5. I've been playing around with the Thunderchild in Pyfa and really can't get it up to anything viable.

    At max skill and highest DPS, it's 487 gun dps and 107 from augmented hobgoblins. That's a potential 487*5+109 = 2544 DPS, which is on the level of a vindi, but that's only when it can consistently hit 5 targets. Considering half our time is spent bashing a tower, that would drop down to 596 DPS... which is less than a max skilled version of anything else in fhe fleet except for a booster.

    Considering that after that, it still has 1 open High slot, 4 med slots and 2 rig slots, it's probably going to be mission running powerhouse (and probably mid to large scale PvP too).


  6. Keep in mind that exactly in the times where you get multiple broadcasts, you want the service to be spread. If there's 10 broadcasts in a minute (likely on the way to the anchor spot in TPPH 3rd room), it's much more important that everyone has SOME cap to get them moving RIGHT NOW, than getting anyone up to 70%. That mach with low cap skills can burn to his anchor spot just fine on 2-3 cycles from 1 basi and just regen once he gets there.

    Approaching your proposal from the other side: a cycle from a T2 transmitter takes around 3.5s after boosts (sorry, don't have the exact numbers here at work). 3 cycles would take 10.5 seconds. If there's 10 broadcasts, it would take 105 seconds (i.e. over 1,5 minutes) to get to the last their cap. (probably more, because server ticks probably add 1-2 seconds to every switch-over for every basi, so closer to 2 minutes). That's way too long for someone to have to sit on a beacon...

    I could see this work great in a fleet op optimal ships with high-skilled pilots that know how to manage their cap and can keep fighting down to 10% cap and then have enough to coastto their spot. But in a fleet where that's true for only half your pilots and some of the others are Rokh and Maels who, at 30% cap are 2 MWD cycles away from capping out, it's probably won't work that great.
    And like Malcolm just pointed out, it's a way to clear kinda-sorta clear the worst of a backlog when stuff gets out of hand.

    • Like 2

  7. The weird thing is... Hoboleaks indicates that current Sisi build has T2 invulns (and some other resist amps) getting MORE resists... So I'm confused...

    I'm kinda exited about the 15% extra dps from Void, though... Optmal vindi should gain 300dps. :) 

    • Like 1

  8. 9 hours ago, Jeremy said:

    Sorry, but that is going to be a no.

    To expand on that: if we let one person salvage in fleet, everyone and their alt (including mine) will want to join in on the extra ISK and it would be a complete mess...


  9. Mid-grade Mimesis implants stats are available now. Seems to be the same reducting in spool-up, just more max dps. Since we've already concluded it takes more than 2 minutes on the same target to out-dps a non-Mimesis Leshak (see my previous post): do NOT buy the implants for incursion running!


  10. Mimesis mid-grades are on hoboleaks now. Looks like the same -33% ramp-up per implant, so the only thing that would change is the max output after several minutes of shooting. So totally pointless for our purposes. It'll still be 145 seconds to out-dps an un-implanted Leshak.


  11. 23 minutes ago, Eliz Marbly said:

    If pure leshak pilot only, consider Mimesis Implant Set for max dps but longer spool time.

    Low grade Mimesis only pays off after about 2,5 minutes of shooting. It's NOT good for us. (Mid grade isn't on Pyfa yes, so can't do the math there)
    Also Shield Slave sets might be in the not-too-distant future, so maybe don't spend billions on a set when you can get a better one in a few months.

    • Like 1

  12. 39 minutes ago, Henri Marteau said:

    no beacon anymore, but the deadspace pocket was still intact, with acceleration gate.

    This bit is totally normal for a completed site: It won't despawn until there's no one left on grid.
    I'm assuming he killed the NPCs, but have no idea about the tower. I'm guessing it respawned at some point because a timer got tripped in the code for the site somewhere?


  13. For anyone considering getting a Mimesis implant set for incursion Leshak... don't. It's 134s to equal non-Mimesis Leshak with both ships having max skills and a Pashan 7% RoF implant. About 145s without the implant.
    You could maybe bring it down to 120 or 130 seconds, but that would still mean the only time the implant set it better, is during a long tower bash. And while that sounds nice, a lot of time, you're shooting enemy ships, which all die way faster than 2 minutes.
    image.thumb.png.67dc6da89699bf2a71ac34b5e553928a.png

    • Upvote 1

    1. Time & Date: 1st july 2019, whenever Sarevok has had breakfast (probably around 7:00, maybe earlier)
    2. Comms: WTM Teamspeak
    3. Doctrine: Shield
    4. Accepted Ships: Basilisks, T2/T3 cruiser, WTM battleships, other battleships along those lines
    5. Dockup: Whatever invasion that doesn't have status "scouts reported" is closest to the latest incursion dock-up (currently Silen)
    6. Content: Looking for large roaming fleets and major conduits. Will do Adjacent and Minor if we don't have enough basilisks.
    7. Goals: Have fun, make ISK. :)
    8. Please note: I've changed the recommended basi in the Warp to me Invasions channel to be more easily refitted from WTM fits. (just add T2 invulns)

    1. Time & Date: 24 june 2019, whenever Sarevok has had breakfast (probably around 7:00, maybe earlier)
    2. Comms: WTM Teamspeak
    3. Doctrine: Shield
    4. Accepted Ships: Basi, T2/T3 cruiser, WTM battleships, other battleships along those lines
    5. Dockup: Whatever invasion that doesn't have status "scouts reported" is closest to the latest incursion dock-up (currently Gaha)
    6. Content: Looking for large roaming fleets to fight, maybe nab some major conduits if we can.
    7. Goals: Have fun, make ISK. :)
    8. Special Instructions:

     

    [Basilisk, Basilisk Triglav]

    Damage Control II
    Sentient Signal Amplifier

    Large Shield Extender II
    Pith B-Type Explosive Deflection Field
    Adaptive Invulnerability Field II
    Pithum C-Type EM Ward Amplifier
    10MN Afterburner II

    Large 'Regard' Remote Capacitor Transmitter
    Large 'Regard' Remote Capacitor Transmitter
    Large Remote Shield Booster II
    Large Remote Shield Booster II
    Large Remote Shield Booster II
    Large Remote Shield Booster II

    Medium Ancillary Current Router II
    Medium Core Defense Field Extender II


    1. Time & Date: After downtime on 11th of june 2019
    2. Comms: WTM Teamspeak, Fleet 2
    3. Doctrine: Shield
    4. Accepted Ships: Basi, Eagle, WTM Vindicator. Anything else with high tank and medium to high DPS output
    5. Dockup: Dodixie
    6. Content: see Goals
    7. Goals: Going to see if there's bigger Triglavian fleets to fight after today's patch.
    8. Special Instructions:

  14. 2 minutes ago, Elathy Maricadie said:

    They already do.

    Your post has them shooting Sourge and Mjolnir. On hoboleaks it looks like it's changing to new missiles called Majorana, who do 40 EM + 40 Kin for light and 80 EM + 80 Kin for heavies.

     

    7 minutes ago, Dedee Rediculous said:

    Did they spawn actual invasions?

     

    If you mean on Sisi: not to my knowledge. I'm looking here: https://www.hoboleaks.space/