Lunne Hella

Community Members
  • Content count

    222
  • Joined

  • Last visited

  • Days Won

    12

Everything posted by Lunne Hella

  1. Implant Guide V2

    Implant Guide This guide will go over the Implant's we suggest at Warp To Me for the ships we use. It will go over Implant's for Skill Hardwiring(slots 6-10) which are most important for optimizing your clone and Attribute Enhancing(slots 1-5) which will add utility over regular learning Implants. The below implants are not CURRENTLY required, however with some changes coming to the waitlist (soonTM), there will be announcements about certain time points where implants will be required with both the intermediate and optimal implant points. Cybernetics You need this skill to use any of the implants below. We suggest training Cybernetics to V, this allows you to use 6% implants which can be purchased with the Concord LP we earn from running Incursions. These implants are purchased for 250m ISK and 250k LP at Concord Stations or Concord Locations. Tips If you fly several ships, like a DPS and a Logistics ship, try getting implants that help both fits, such as Capacitor, Shield or Ship speed implants. Getting a whole set of attribute enhancing implants(slots 1-5) is worth more than just get 1 or 2 as the effects stack. If you are just starting with WTM and are short on ISK we suggest purchasing 3% implants as they only run about 20m ISK each at the major trade hubs, after running Incursions for a while you should have earned enough ISK and LP to purchase 6% implants at Concord LP stores. The Below upgrade steps will help with this, purchasing the intermediate implants first and upgrading to the optimal at a later point when you have the isk will make your life much easier. Implant Upgrade Guide (Not Currently Enforced, SOONTM though) When you first join us at WTM, you may have training implants (Standard Implants or Something similar). These are fine to use until you reach the first upgrade mark (40 hrs - When you upgrade into an intermediate hull). After this you have until 80hrs in fleet to upgrade your implants from the intermediate set posted below to the optimal set posted below using your LP that you have generated in incursion. Past this point we would like to see you working on getting a full set of the ascendancy implants listed below, throughout all of these upgrade points the ones listed are fine and the BLING options are not required at any point. Skill Hardwiring Implants Skill Hardwiring Implants are just as important as the main ascendancy set as they assist with multiple things from Capacitor to Tracking to DPS. Hybrid Ship Implants (Optimal) These are the Implants we suggest you run for a Hybrid ship Hybrid Ship Implants (Intermediate) These are the implants we suggest for people currently upgrading with hybrid weapons (Hyperion ➤ Vindicator ➤ Kronos) Laser Ship Implants (Optimal) These are the Implants we suggest you run for a Laser ship or a lesser % equivalent that you can afford. Laser Ship Implants (Intermediate) These are the implants we suggest for people currently upgrading with laser weapons (Armageddon ➤ Nightmare ➤ Paladin) Projectile Ship Implants (Optimal) These are the Implants we suggest you run for an Autocannon ship or a lesser % equivalent that you can afford. Projectile Ships Implants (Intermediate) These are the implants we suggest for people currently upgrading with projectile weapons (Tempest ➤ Machariel ➤ Vargur) High-Grade Ascendancy Set (Primary Implant Set) This set of implants is great of making you more ISK! You warp in site faster, you warp to structures faster, you warp from site to site faster, and you move foci faster. Getting these help you train skills faster as well as make ISK faster. The best investment you'll ever make. Logistic Ship Implants Logistic Only Pilots may follow the guide below, however if you are intending to use the same implants for both DPS and Logistics we highly recommend using the DPS implants in the logistics pod as when you switch ships your DPS ship will greatly benefit and the logi only implants don't make much of a difference overall when comparing an implanted logi to non-implanted. TLDR - Logistic Pods can be hard to make for a multitude of different scenarios, however as long as you have the EM-806 you should be good to go, but if all fails, feel free to reach out to a commander for help or in discord
  2. Nightmare Cap Chain for Newbros

    It was awesome testing this with you... However, I also find it very difficult with most cap buddies is they dont burn or they just dont pay attention and I completely agree with everything you have said.