Maximus Atreide

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Maximus Atreide last won the day on February 4

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About Maximus Atreide

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  1. The secret, hidden, superior Incursion ship! :D

    Are your calculations on the missile boats also factoring in all implants not just damage. 6 slot - cm606 td606 (6% damage) 7 slot - mp706(Missile velocity - reaches target faster) 8 slot - gp806(i think it decreases explosion radius it says decreases sig factor) 9 slot - tn906(i think it increases explosion velocity it says decreases target velocity) 10 slot - rl1006(rof) As slots 8/9 help with application to smaller ships. Bargs can be very effective if piloted properly, though the only insane barg pilot i knew was @Tyr Saurus.
  2. The secret, hidden, superior Incursion ship! :D

    so 6% rof or 7% rof for turrets? being that the 7% costs like 4b right now.
  3. The secret, hidden, superior Incursion ship! :D

    Max skills, faction weapons upgrades and it possibly looks like with implants? I would assume RF-906 to match RL-1006 and their respective 10th slot or cm-606 or td-606.
  4. The secret, hidden, superior Incursion ship! :D

    I think your rattle dps is wrong, looks like it's including drone dps. Also missile damage has the variable of missing the target if it dies while in flight.
  5. Standard Rattlesnake - Alternative

    Oh and it is by far not the second most popular DPS ship. Looking at the past 30 days dps ship x ups it goes Vindi Hype Rokh Napoc Rattle RNI Domi Bhaal Barg
  6. Standard Rattlesnake - Alternative

    Like I said you can fit it a lot of ways but it is dependent on Caldari BS skill level. The fits are designed not to be dependent on Caldari BS skill level aside from the advanced fit. So with rig calibration at 350 the optimal set up like most of our battleships is the T2 weapons ROF rig, and T1 EM rig. Which is why you don't want a T2 Em rig or a T1 loading bay accelerator because they would have to be ripped out to hit the advanced fit. So looking at progression it's 2 invuls, passive em mid, t2 thermal rig. Your fit requires caldari bs trained to a minimum of level 4 to hit 69.6% rounded to 70% thermal to meet tank requirements. While the improved fit could go pith c adap and pith c em ward I am unsure as to what my reasoning was for the dual invuln fit vs the single. I think the motive may have been to push pilots towards the advanced fit with the EM rig/t2 loading bay with minimal rig swapping versus having them be complacent with the thermal rig and it has about 5k more EHP. The C-3A was not included in any fits due to the fact that it was a limited release item. I'm confused by your earlier statement regarding drones the Rattle has 50 bandwidth and can field 1 gecko or 2 ogres. T2 ogres are included in the fit due to the fact they are significantly less expensive then gecko's, not saying you can't use a gecko but we aim out fits for the most part to be cost effective and user friendly.
  7. Standard Rattlesnake - Alternative

    @Nazeth If you look at the fitting website the progression of the Rattlesnake fits are designed to not have skill requirements aside from the advanced fit. There are lots of ways you can fit the rattlesnake, I attempted to create a cost effective logical progression.
  8. The secret, hidden, superior Incursion ship! :D

    Sentry drones are not allowed in WTM, they were banned over a year ago. It was just brought to my attention this wasn't updated in the rules and regulations, it's something I will address tomorrow. For the same price you can fly this [Nightmare, Nightmare Intermediate] Damage Control II Capacitor Power Relay II Heat Sink II Heat Sink II Heat Sink II Heat Sink II Domination 500MN Microwarpdrive Pithum B-Type Adaptive Invulnerability Field Pithum C-Type EM Ward Amplifier Tracking Computer II Tracking Computer II Tracking Computer II Sensor Booster II Tachyon Beam Laser II, Gleam L Tachyon Beam Laser II, Gleam L Tachyon Beam Laser II, Gleam L Tachyon Beam Laser II, Gleam L Large Remote Capacitor Transmitter II Large Remote Capacitor Transmitter II Large Core Defense Field Extender I Large Capacitor Control Circuit II Large Anti-Thermal Screen Reinforcer II Acolyte II x5 Hammerhead II x5 Gleam L x1 Imperial Navy Gamma L x1 Imperial Navy Multifrequency L x1 Imperial Navy Ultraviolet L x1 Imperial Navy Xray L x1 Nanite Repair Paste x50 ECCM Script x1 Scan Resolution Script x1 Optimal Range Script x3 Tracking Speed Script x3 Mobile Depot x1 Small Tractor Beam I x1 Also the Geddon Navy is like 10k shield EHP less then most other ships. With better range and tracking for a sacrifice of 137 gun dps. Drone DPS is inaccurate anyway since it does not count flight time. The only sniper ship which holds a chance against the Nightmare is the Leshak. As for DPS this Vindi makes that Geddon Navy cry. [Vindicator, Vindicator Standard] Damage Control II Tracking Enhancer II Tracking Enhancer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II 500MN Quad LiF Restrained Microwarpdrive Adaptive Invulnerability Field II Adaptive Invulnerability Field II Pithum C-Type EM Ward Amplifier True Sansha Stasis Webifier Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Neutron Blaster Cannon II, Null L Large Anti-Thermal Screen Reinforcer II Large Core Defense Field Extender I Large Core Defense Field Extender I Ogre II x5 Null L x1 Void L x1 Nanite Repair Paste x50 1043 dps so on paper is has 25 less DPS but better application through better range and tracking with 15.1k opti 24.7k falloff with 7.94 tracking and web bonus with potential to do 1460 dps switching to void.
  9. The secret, hidden, superior Incursion ship! :D

    @Cpt Tirel So lets do a real world comparison here fit wise. The primary issue with the Geddon Navy is it is a pain to fit, our fits are designed so they are not impossible to fly without perfect skills. So here would be the comparable fits. [Apocalypse Navy Issue, Apocalypse Navy Issue Standard] Damage Control II Capacitor Power Relay II Capacitor Power Relay II Capacitor Power Relay II Heat Sink II Heat Sink II Heat Sink II Heat Sink II Domination 500MN Microwarpdrive Adaptive Invulnerability Field II Adaptive Invulnerability Field II Pithum C-Type EM Ward Amplifier Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Large Energy Discharge Elutriation II Large Anti-Thermal Screen Reinforcer II Large Core Defense Field Extender II Acolyte II x10 Hammerhead II x5 Conflagration L x1 Scorch L x1 Nanite Repair Paste x50 [Armageddon Navy Issue, Armageddon Navy Issue fit] Damage Control II Co-Processor II Dark Blood Power Diagnostic System Dark Blood Power Diagnostic System Heat Sink II Heat Sink II Heat Sink II Heat Sink II Domination 500MN Microwarpdrive Adaptive Invulnerability Field II Adaptive Invulnerability Field II Pithum C-Type EM Ward Amplifier Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L True Sansha Heavy Energy Nosferatu Large Energy Discharge Elutriation II Large Anti-Thermal Screen Reinforcer II Large Capacitor Control Circuit II Ogre II x5 [Bhaalgorn, Bhaalgorn Standard] Damage Control II Tracking Enhancer II Tracking Enhancer II Heat Sink II Heat Sink II Heat Sink II Heat Sink II Domination 500MN Microwarpdrive Adaptive Invulnerability Field II Adaptive Invulnerability Field II Pithum C-Type EM Ward Amplifier Stasis Webifier II Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L True Sansha Heavy Energy Nosferatu True Sansha Heavy Energy Nosferatu Large Remote Armor Repairer II Large Energy Discharge Elutriation II Large Anti-Thermal Screen Reinforcer II Large Core Defense Field Extender I Acolyte II x10 Ogre II x4 Conflagration L x1 Scorch L x1 Nanite Repair Paste x50 [Paladin, Paladin Minimum] Damage Control II Tracking Enhancer II Tracking Enhancer II Heat Sink II Heat Sink II Heat Sink II Heat Sink II Domination 500MN Microwarpdrive Pithum C-Type Adaptive Invulnerability Field Pithum C-Type Adaptive Invulnerability Field Large Shield Extender II Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Auto Targeting System I Large Remote Armor Repairer II Heavy Energy Nosferatu II Small Tractor Beam I Large Energy Burst Aerator II Large Anti-EM Screen Reinforcer II Acolyte II x5 Light Armor Maintenance Bot I x5 Light Hull Maintenance Bot I x5 Conflagration L x1 Scorch L x1 Nanite Repair Paste x50 [Nightmare, Nightmare Standard] Damage Control II Capacitor Power Relay II Heat Sink II Heat Sink II Heat Sink II Heat Sink II Domination 500MN Microwarpdrive Adaptive Invulnerability Field II Adaptive Invulnerability Field II Pithum C-Type EM Ward Amplifier Tracking Computer II Tracking Computer II Tracking Computer II Tachyon Beam Laser II, Gleam L Tachyon Beam Laser II, Gleam L Tachyon Beam Laser II, Gleam L Tachyon Beam Laser II, Gleam L Large Remote Capacitor Transmitter II Large Remote Capacitor Transmitter II Large Core Defense Field Extender I Large Capacitor Control Circuit II Large Anti-Thermal Screen Reinforcer II Acolyte II x5 Hammerhead II x5 Gleam L x1 Imperial Navy Gamma L x1 Imperial Navy Multifrequency L x1 Imperial Navy Ultraviolet L x1 Imperial Navy Xray L x1 Nanite Repair Paste x50 Optimal Range Script x3 Tracking Speed Script x3 Mobile Depot x1 Small Tractor Beam I x1 Laser Boat Comparison There is a chart showing the comparison's, to get the Geddon Navy anywhere near the cpu/pg usage % of the other ships it requires the coprocessor and the 2 pds. It suffers in range and tracking for a slight increase in DPS over the Apoc Navy for approx the same price. Are there other ways it could be fit with more bling to reduce CPU usage yes, as for PG with PG management, Advanced weapon upgrades and Energy weapon rigging all to 5 which is unrealistic for an entry level fit.
  10. Incursion Leshak

    There are no damage rigs for it, nor do I think their will be and we don't run warp speed as a community so there isn't anything else to slap in the rig slots. Yes it needs an LSE so do Marauder's unless they are stupid bling fit. Same as any of our t1 battleships. We don't run webs on any ship aside from web bonuses ships. It's tracking exceeds most ships that run tracking computers. Occult range with 3 te's is double void range. Mystic with 3 te's is double null range. Not counting implants or abyssal mods fully spooled mystic does more dps then void at 67k range. But I'm not saying treat it like a vindi killer. It falls into a class like marauders and it can easily exceed and better apply sniper dps then either the NM or Mach with only a slight range defecit which doesn't often matter aside from nrf wave 4. I can solo 1-2 ships in a leshaks before 8-12 snipers catch up with me. You have 3-5 leshaks and you will have more ships off the field in the same period of time. Don't forget dps isn't equal to applied dps. Leshaks only have optimal range and have really good tracking. Anytime something burns further then 7k away from the dps ball they are no longer hitting it full force while a leshaks can up to 67k.
  11. Incursion Leshak

  12. Incursion Leshak

    Leshaks are terrible for contests. Things die so fast there would be little to no spool up and it's dps would barely exceed a mach or Hyperion. An optimal incursion fleet would decimate a leshaks heavy fleet in a contest. Normal fleets you'd benefit from about 3-5 of them.
  13. Rules & Regulations

    Rules & Regulations
  14. Incursion Leshak

    Doesn't answer the question of rigs. If he is running those invulns and lse a dc2 and t2 rigs 1xEM 2x CDFE he just hits 100k EHP. He still shouldn't be hitting armor unless he doesn't have shield rigs. The only time a leshak is really going to pull aggro is a TCRC tower bash and we don't do those under high influence anyway and it still has more tank that starter ships that require a LSE at all times and dont change for influence.
  15. Incursion Leshak

    Ok Niki next time I manage to fly with you as FC i'll bring the leshak and prove you wrong. For tank the numbers don't lie, for damage the numbers can be skewed due to application.