niki lasvegas

Fleet Commander
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Posts posted by niki lasvegas

  1. Sansha Ships:
    If you are closer than 10 km of your target reload to (Faction) Antimatter.
    If you are farther than 15 km on your target reload to (Faction) Tungsten.
    If it's in between 10 and 15 km dont bother to reload, just shoot with whatever you have already loaded.

    Always use your highest DPS ammo, and just headbutt the tower! In your case it is the (Faction) Antimatter.

    • Upvote 1

  2. Ehh... the sad fact is that with CCP screwing us with this 1 spawn BS kitchensink HQ fleets are kinda just not an option. The system is almost always crowded with multiple fleets, competing each other for better sites, or heck, just for simply a site. In this cut-throat enviroment it matters more and more, how optimal the fleetcomp is.

    If you want to write a letter, write it for CCP.

  3. 1 hour ago, Izumi Uchiya MD said:

    More than anything, I think WWW and NNN help our newbie logi pilots, who are trying to learn to juggle difficult tasks, and the letters give a quick easy way to say "help, my best efforts are being undermined" and get experienced logi to assist.

    Works both ways imo. Can be even more overwhelming to keep with everything plus this up, essentially just giving more work  for newbros who are already full with tasks.

    • Like 1

  4. Honestly both ships are quite good and needed in WTM fleets. I only said keep up with the Lesh cuz i saw Suzan already in a Lesh. Doing pretty good. :P

    Othwerwise maybe keep both ships in case you want variety later on to not get bored with just 1 ship.

  5. Armor reps are fun. And they are helpful for the fleet up until the point when someone using armor remote reps in a WTM fleet and is broadcasting for cap. Thats more than not helpful. Distracting the basis with it in a dangerous situation is just simply bad. Other than that i wish you happy armor repping! :)


  6. Hey guys.
    I had a random convo on Slack the other day asking me to give out my POV about the DDD role.
    As per usual it triggered me (in a good way this time) and i got drawn into the convo more and more, turning it into one of those hour-long teaching moments of mine.

    It is a really raw copy-pasted format and kind of "niki-blunt" . But maybe it turned out to be something sharing worthy.
    If its useful for you then im glad. But im not really looking for anything else with this topic. I just wanted to share.

    Without further comment here is the convo itself:


    Anonymous [6:12 AM]
    You're probably offline atm, but any advice / suggestions on DDD after tonight?

    niki [6:13 AM]
    could you copy your fit here

    Anonymous [6:20 AM]
    [Vindicator, Vindication]
    Damage Control II
    Domination Tracking Enhancer
    Domination Tracking Enhancer
    Abyssal Magnetic Field Stabilizer
    Abyssal Magnetic Field Stabilizer
    Abyssal Magnetic Field Stabilizer
    Abyssal Magnetic Field Stabilizer

    500MN Abyssal Microwarpdrive
    Pithum B-Type Adaptive Invulnerability Field
    Abyssal Stasis Webifier
    Abyssal Stasis Webifier
    Pithum B-Type Adaptive Invulnerability Field

    Neutron Blaster Cannon II
    Neutron Blaster Cannon II
    Neutron Blaster Cannon II
    Neutron Blaster Cannon II
    Neutron Blaster Cannon II
    Neutron Blaster Cannon II
    Neutron Blaster Cannon II
    Neutron Blaster Cannon II

    Large Anti-EM Screen Reinforcer I
    Large Hybrid Burst Aerator II

    Ogre II x5

    Null L x5180
    Nanite Repair Paste x500
    Void L x10036
    Agency 'Pyrolancea' DB3 Dose I x17

    niki [6:21 AM]
    so whats the abyssals strength and % ?
    i mean range and strength %

    Anonymous [6:21 AM]
    what do you mean range?

    niki [6:22 AM]
    web range
    and web strength

    Anonymous [6:22 AM]
    the webs are 15.5km each and 82.7,81.4% web

    niki [6:22 AM]
    the web

    Anonymous [6:22 AM]
    (on the vindi, of course)

    niki [6:22 AM]
    gal bship 5 or 4 ?

    Anonymous [6:23 AM]
    (base strength is ~63% each) 
    gallente 5

    niki [6:23 AM]
    15+ kms and 60+ % webs are pretty awesome to ddd with.
    and minmatar bship level?

    Anonymous [6:23 AM]
    only 3 =/

    niki [6:23 AM]
    yeah so 2 things first and foremost get faction (cal navy is the most common to use) antimatter
    its better than nul whenever the frigs are closer than 20 km
    and its always better than void if its frig shooting
    2nd thing get minmatar bship to 4 at least 5 would be better ofc
    also needless to say gunnery support skills and blaster spec is important too

    Anonymous [6:26 AM]
    all support at 5, blaster spec 4

    niki [6:26 AM]
    thats pretty good... obviously all relevant skills on 5 would be best with the suggested implants included as well for vindis. that is the high-end.

    Anonymous [6:26 AM]
    (just bumped min BS to 4)

    niki [6:28 AM]
    gameplay wise i split my guns 4-4. if you kill one maybe you can spare 4 guns for the next which is a huge deal.
    webbing 2 different frigs shoot 1 until it dies shoot the other one but meanwhile start webbing a 3rd cuz you need the webs to actually apply. essentially you always need 1 more frig to be already webbed so you can instablap it or close to doing so. dont forget to always fill your locks thats actually one of the biggest mistakes a battleship can do. specially true for DDD. you can tell that you are doing a good job if you always feel like you are racing with yourself. guns vs webs. a close race.

    Anonymous [6:29 AM]
    ok. I've tried doing that in the past, but I've worried about wasting the drone effort, with them continually chasing new targets. but then, the drones are just bonus anyway...

    niki [6:29 AM]
    forget the drones. they dont exist.

    Anonymous [6:29 AM]

    niki [6:29 AM]
    just trust in yourself. you can do it without drones.
    and if you train yourself then after a while it doesnt matter if you dont have any drones. in some fleets you actually will lack light drones anyway. relying on them is a mistake imo. they are just a little extra/bonus.

    Anonymous [6:30 AM]
    tonight, I did have my guns split, but I wasn't leapfrogging targets. I was staggering webs and guns though, so I'd have a new half more often

    niki [6:30 AM]
    try to not burn too much around . just some cuz it ruins your tracking.

    Anonymous [6:30 AM]
    I did notice that

    niki [6:31 AM]
    if the frigs are not on the way where you are needed to go and more than 20 kms away then just stop, load null and hope for best.
    if you are not moving your tracking is much better.
    sometimes ppl will pull the frigs away. if its temporary then dont even switch to null cuz in 20 seconds they are going to burn back anyway. if you feel like its gonna be more than 20-30 sec then switch to null.
    if the frigs are actually on your way then try to burn just 1 cycle and then slowboat and stop when they are in webrange
    the drones are actually helpful when you cant reach out with webs and you are shooting with null cuz then it takes ~10+ sec to kill 1 frig
    you can try to overheat web  if you feel like you are behind on the schedule and you need just a few extra kms to reach out.
    webs dont burn out easily and just a few paste is enough to rep them while in warp

    Anonymous [6:34 AM]

    niki [6:34 AM]
    and they stop overheating after the frig dies anyway
    TPPH all first waves i'd burn 1 cycle to exitgates or anchorspot .
    then slow down and if you are in webrange stop
    NRF is easiest site as DDD just gotta make sure you have a good tempo in first 2 waves
    TCRC is an interesting site you can try go greedy kill schmaels before you reach the tower but its actually hard to complete .
    and also sometimes you need to switch to niarjas anyway
    or just try to kill niarjas only, burn into position and then try to schmael at the tower.
    somewhere in between is still fairly easy

    Anonymous [6:38 AM]
    yea, I was doing something in between tonight on the TCRC

    niki [6:38 AM]
    in tpph i always try to kill schmaels first cuz its easiest to web the first few frigs before aggro switch, and schmaels are hardest to kill as far as frigs go
    also forget about acronyms if you cant reach some frig with webs, always target the one that you actually can.
    webs are ensuring you gonna kill that frig really really fast
    if its not webbed its gonna die significantly slower.
    so range is more important than some "shooting order". except ofc if FC wants to bounce from site then scrams are priority.
    if i can choose freely cuz a lot of frigs are in range and we are not bouncing i prio webbers whenever i can (1st schmael 2nd renyn) cuz it helps the fleet the most.
    but obviously niarja must die first, no matter what.

    Anonymous [6:40 AM]

    niki [6:40 AM]
    but yeah antimatter is a great help. nowadays i do 8k null 10k anti the rest void in vindi
    shoot antimatter most times, null if you need to constantly kill frigs more than 20 kms away .  void is okay in tpph last wave and nrf 3rd 4th wave cuz you shoot only very few frigs in those. you have tons of time and you will probably be on top of them and you can web them anyway.
    and in those waves you will shoot cruiser or bship too

    Anonymous [6:43 AM]

    niki [6:43 AM]
    in tcrc i usually switch to void after all the schmaels are dead and im just chilling shooting tower and looking for respawner niarja
    niarja is a really easy frig to kill.

    Anonymous [6:44 AM]
    yea, the niarja blap easy

    niki [6:45 AM]
    tough frigs order : schmael >>> eystur > renyn >>> tama >>> niarja
    hardest to easiest to kill. (not a shooting order ofc, lol)

    Anonymous [6:46 AM]
    thanks for all this. I'll keep at it. hopefully I have more opportunities to take DDD  =P

    niki [6:49 AM]
    no problem
    its fun. i actually enjoy ddd in tpph. otherwise its a pretty boring site. but i still really enjoy doing even that one if i can snatch ddd

    Anonymous [6:50 AM]
    yea. it was fun to race the rest of the fleet

    niki [6:56 AM]
    oh and always ask for 2xtracking . if they offer a 3rd ask for 1 range. but 1 tr 1 opti is not as good as 2xtr  no matter who says what.

    Anonymous [4:17 PM]
    ok. one other question is if there's ever anything other than frigates that the DDD shoots before frigates? Like does the DDD follow full fleet calls for the Arnon/Outuni in TPPH 3rd-3rd, the Mara/Vylade in NRF 3rd and Outuni in 4th, and the Outuni in TCRC? I'm pretty sure the HHH does follow those calls (right?) but what about DDD?

    niki [5:07 PM]
    for DDD tpph 3rd 3rd  shoot 2nd outuni then frigs . nrf 3rd mara(s) then frigs ,  nrf 4th if there are 3 outunis. then the 3rd outuni .  TCRC niarjas are more important to shoot than the 2 outuni.  if niarjas are down you can shoot 2nd outuni if you want  but fleet should be pretty close to kill them.
    HHH : TPPH 3rd 3rd you should shoot second outuni then vylade then leftovers. NRF 3rd you should shoot mara(s) then vylade. NRF 4th vylade , except if there are 3 outunis. then the 3rd outuni first.  TCRC you should not have any drones assigned, so you are just a vindi, not HHH. shoot in order.

    Anonymous [5:10 PM]
    ok, cool

    • Like 1
    • Upvote 4

  7. WTM is always very careful about adding new hulls to the list. Usually tons of testing is done beforehand. Sometimes even if the ship meets hard requirements WTM decides to not allow it because of other reasons (just some examples: movement speed / shield EHP / price / performance).

  8. Just a tiny update guys to note: in TCRC when you are at the "Towerbash Phase" please go ahead and snuggle with the Vindicators nice and close to the Tower!
    That way tunnel-vision Logi have easier time to spot lasers on you.
    But more importantly if you grab the aggro Vindis will have easier time to web Schmaels.
    And lastly DDD will have easier time to blap the respawning Niarja too if it doesnt start to burn to you, cuz you are out of its orbit-range.

    Thanks for reading! :)

    • Like 1

  9. Its just a matter of application, Elathy. HACs and such dont have the paper dps to apply and contest remote rep/cap.

    niki [3:53 PM]
    btw i only participated in one fleet, but seems like normal agro table to me. my vindi often got the damage agro switch. its just a matter of applied damage. if no one is applying enough dmg thats when the trig will agro the logi cuz of the applied reps+caps


  10. TVP lost almost all active FCs eventually, so they completely gave up on HQs. They are exclusively VGs nowadays.

    NGA is about similar what it was. They are usually pretty good, but only flying in Russian afternoons.

    With TVP gone a lot of players searched for a new HQ community. Some landed in WTM, but the "pushing boundaries" type of players went to TDF.
    TDF went through a huge overhaul, and they are basically a new form of what TVP was and stood for. Just doing armor, not shield.

    Oh yeah, and there is a Russian HQ-boxer around with a lot of Golems and Snakes, i guess i should mention that cuz he puts up an actually solid HQ fleet when he is really into running. A bit similar to what Blob is doing, just way more toons than him.

  11. Welcome back XO . 
    I was just referring how we used to greet each other on comms.
    One of us said "hi" , the other was immediately "oh no..." :D 

    Invasions are going to be released in a bout 10 days as far as i know. Definitely something worthy looking into.
    But i personally want to first experience it on TQ before i form an opinion.

    Incursions hasnt changed much maybe the most significant one that you might not know about is the influence of the Leshaks in HQs. They are beast at killing Towers and Kundalini. The logi remote rep stacking penalty is not really influencing incursions.

    Sparta and Sandman are still around (when they have time), Boldie hasnt showed himself for a good while now.

    Plex price... well its just going to be worse and worse, so prepare yourself :)

    The 1 mil bonus SP was indeed a really nice login bonus, good bait from CCP , so props to them.

    Last couple of weeks Concord LP seems like a bit stagnating and flooding the market, but maybe at some point its gonna change. We've seen ups and downs in the past so wouldnt be anything new.

    I kinda miss your soundboard :)

  12. You start to box and you realise you can do this in VG. 
    After a while its not enough and you go crazy and you expand to AS. Its the same, you just need more toons.
    And then there are a few madmen wiho are never satisfied. So they just go full nutz, HQ sites, and never enough toons. But still, its basically the same.
    Never enough...

    (Also you can blame them for plex prices too ! jk :P)


    • Like 1

  13. The idea itself works... actually more than that, it is really appealing. There are also several fits for cap stable basi that work.
    There are several issues with this for WTM.
    We have been discussing this for i dont even know how long for now. I believe first it was Canyon trying to do something with it a long long time ago.
    As far as me, i have been having this conversation for about a year.